Blast from the PastA binding.... (March 2007) User loginNavigationWho's new
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The ShopsShops come in two types now: Magic shops, which sell the items you will learn about shortly, and Pawn shops, which will buy back items at a loss. First, I'll explain about something peculiar to both kinds. They move. See, in the game concept, we run around a city which is something like the cities we all live in now in that no one believes vampires exist and no one thinks magic exists. For that reason, the shops and guilds must keep on the move to avoid the prying eyes and interference of the human population. It's like the whole Harry Potter witches idea, if that helps. There, but pretty secret to most the 'muggles', to borrow from the series terminology. Here's an excerpt from a text in the FTA files section which tells you a little about the types of shops and what items they sell. I'll describe the items in more detail in the next section, but for now you just need to know there are just three items at the moment and their costs. The abbreviations meanings are: SoTurn = Scroll Of Turning; SoTele = Scroll of Teleportation;
Here is the info.
Now, to find those shops you go to a pub and buy the more expensive drinks, as described in the previous text on Pubs. As it mentioned wisely in that one, if you can afford it, buying Blood every time is the best purchase as it will have the highest ratio of shop or guild information to purchases, and has the added benefit of giving you two pints of blood each time. Obviously the most sought after shops are Discount shops, and if you get that info, hurry and get there. They are worth the journey as they sell the items at a 30% discount. As for Pawn Shops, there's a good explanation of them in the News on the game server, which I hope you've read by now, but here it is to be completely inclusive:
Why would you want to sell items? Suppose you had just become Neutral and had 50 HWs you couldn't use. What else would you do with them? Remember, you can't give items away. Well, then the Pawn shops become useful. Anyhow, you won't recall most of this stuff, but all you really need to remember about the shops is how to find their locations, their moving habits and what kinds they are. This is more of a reference page for later if you need it, so let's get on to understanding the items. By Madeye at 2005-05-03 17:40 | Andron's Crypt | printer-friendly version | login or register to post comments | 325 reads
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